Written Checks

Written Checks

Exit Tickets

Use Exit Tickets to engage students in thinking about what was covered in class that day or following a particular activity to check for understanding. They can be used at the conclusion of a class, lesson, activity, or project.

This technique is simple. Each student is given a ticket—which can be just an index card or a piece of paper—to complete before leaving the room. The tickets should ask:

  • What is the most important thing I learned today?
  • What questions do I still have?

These tickets can be given to the teacher when exiting the room or upon entering the next day. The teacher then uses this information to guide the further instruction.

Other Written Checks

The abilities to read and write (literacy skills) are critical, and they can be reinforced through Understanding Checks. By having students respond in writing to carefully structured questions or real-world scenarios, you are causing them to practice the crucial skills of critical thinking, problem-solving, and clear, easy-to-understand writing.

Learning Journals—A great way to check for student understanding is through the use of learning journals. These can either be completed using an actual journal or a piece of paper. At various checkpoints throughout a lesson, ask students to journal what they are learning. These can be collected periodically and used to gauge the learning that is occurring.

If you would like more ideas on how you can check for understanding, here is an online resources that will help:

There are many other ways of incorporating writing into your checks for understanding. Here are just a few:

Example/Non-Example
Given a concept, students sort or write various examples and non‐examples.

Fill In Your Thoughts
This check for understanding strategy asks students to fill in a blank. Example: Another term for rate of change is
 ____(fill in the blank)____
or
 ____(fill in the blank)____.

Quick Writes
A timed writing in response to a question or prompt (can be used before, during, or after instruction).

Give One, Get One
This is a cooperative activity where a student writes a response to a prompt, then meets with another student to share ideas—each leaves with something to add to their list.

Last modified: Thursday, 19 July 2012, 10:55 AM